![]() What I love about some of these tasks is how the developer occasionally takes an “every part of the horse” approach to completing them. Right away, one character asked me to take pictures of tiny soldiers and I spent a good ten minutes looking for toy soldiers before I realized that wasn’t the type of soldier they were talking about. A majority of the NPCs you come across will tell you exactly what they want, but others will be a bit more vague. Most of these tasks are quite simple, usually involving photographing a specific object or retrieving some sort of item you need to fetch. ![]() To get there, they’ll need to take a few bus rides, and the only way they’re able to afford the fare is to complete some tasks in a handful of adorable locations. At the start, your character is given a camera with zoom by their grandmother and are sent off to photograph the titular TOEM. However, it’s the differences that set TOEM apart not only from that game but from the many other titles that collectively make up the wholesome genre. I don’t know if A Short Hike played a role in inspiring TOEM, but the similarities are there. The game focuses on the journey of a young whatchamacallit as they venture through a series of locations doing good deeds for an expansive cast of curious characters, culminating in a spectacular visual to cap off their trip. I hate to keep referencing this title in my reviews of wholesome games, but if you’ve played A Short Hike, you’ll probably experience an air of familiarity throughout TOEM. Sometimes all you need is a great zoom and capable autofocus. There is a veritable smorgasbord of options for stunning photography out there in games, but as TOEM taught me, you don’t always need all those gadgets and gizmos to take a great picture. So even though I really wanted a Nikon F-301 or Fujifilm GS645S, the best they did for me was one of those point-and-clicks you find behind the counter at CVS.ĭespite that, the desire to explore photography never died in me, and over the past few years, the gaming industry has really tickled this fancy with all the outstanding in-game photography tools they keep developing. ![]() The bass guitar, the keyboard, karate, basketball, my comedic attempts at animation all of which cost money my parents eventually got tired of spending. Unfortunately, I had a lot of interests I never followed through with back then. Not only were photographers sleek and stylish in all the movies and television shows, but the idea of traveling to exotic locales to take breathtaking pictures greatly appealed to a kid who wanted to get the hell out of his small town. When I was growing up, I had a strong desire to be a professional photographer. I bet you expected me to make a lazy Nickleback reference here
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